STUDYING video games in the classroom can give youngsters a deeper understanding of concepts central to literacy learning, according to a UK academic.
Professor Andrew Burn, from the University of London’s Institute of Education, told an audience at the University of Sydney there are no obvious negative effects to using them in schools.



BUILDING an electric-powered go-kart that travels at speeds of 40 kilometres per hour seemed like quite a daunting challenge for Year 8 students when they were first assigned the task.